Greetings to the players of CubixWorld!
The BigReactors mod aims to create a relatively powerful source of RedFlux (RF) energy. By itself (separate from other mods), it is not practically interesting. However, when other mods that require RF energy are present in the pack, the importance of BigReactors increases several times, placing it almost at the top.
This article will explain what a reactor consists of and how to build one.
I. Basic Information
The mod adds a Yelorite ore to the world generation, from which Yelorium ingots can be made by smelting, and Yelorium dust can be obtained by crushing, which, after smelting, becomes a Yelorium ingot. In its pure form, neither the ore nor the dust is needed anywhere. Different processing methods yield different results, but the most efficient in terms of output, although requiring additional coal and not being automatable, is processing in QED:
Yelorium ingots serve as fuel for reactors, which will be discussed further, and are also used in some important crafts.
The mod allows the creation of two types of multi-block structures that generate RedFlux energy: the reactor and the turbine. However, while the reactor can exist on its own, the turbine generates energy only thanks to the pressure of steam produced in the reactor.
II. How to Build a Reactor
To construct a reactor that will output energy, you will definitely need the following blocks:
- Reactor casing, at least 20 pieces, the exact number depends on the reactor's dimensions;
- Reactor controller, 1 piece;
- Reactor control rod, at least 1 piece;
- Yelorium fuel rod, at least 1 piece, but no less than the height of the reactor's internal space multiplied by the number of Reactor control rods.
The following parts are actually optional, but without them, the reactor's existence is pointless:
- Reactor outlet, at least 1 piece;
- Reactor access port, at least 1 piece.
The smallest reactor, measuring 3×3×3 blocks, can generate 265 RF/tick and will require 27 blocks to create:
- 22 Reactor casings;
- 1 Reactor controller;
- 1 Reactor control rod;
- 1 Yelorium fuel rod;
- 1 Reactor outlet;
- 1 Reactor access port.
To build it, you need to:
- Lay the foundation of 3×3 Reactor casings;
- Raise 4 columns of 2 Reactor casings from the corners;
- Place 1 Reactor casing on top between the columns on each side;
- Place a Yelorium fuel rod in the center of the resulting frame;
- Place a Reactor control rod in the center of the top layer of blocks (above the Yelorium fuel rod);
- Install the Reactor controller, Reactor outlet, Reactor access port, and remaining Reactor casing in the remaining slots on each of the 4 sides (this side will not be used).
After the last block is placed, the structure will "assemble": the texture of the ribs will become monolithic, the Reactor controller will turn brick-red (indicating the "off" state), and a right-click on it will open the reactor management interface.
If the reactor does not "assemble" after placing all the blocks, you need to check the presence and proper placement of all elements. Ensure that there are no adjacent foreign blocks that may serve as reactor elements.
III. Reactor Control
Reactor controller is the main control unit for the reactor:
In the top left corner, the reactor parameters are displayed: core temperature (in degrees Celsius), energy generation rate (RF/tick), fuel consumption rate (mB/tick – thousandths of an ingot per tick), reactivity, and status (off/on). In the top right corner, the following are visualized: fuel and waste level (yellow/turquoise), casing temperature (in degrees Celsius), core temperature (in degrees Celsius), and the filling level of the internal energy buffer (the maximum value corresponds to 10M RF). In the bottom left corner are the control elements: waste output mode (automatic/manual) and reactor mode (on/off).
In addition to the Reactor controller, the Reactor access port has its own interface:
The left slot is for loading fuel, the right – for unloading fuel and waste. Fuel for the reactor consists of Yelorium ingots, and as a result of its operation, waste is produced in the form of Cyanite ingots. After processing Cyanite ingots, one can obtain Blutonium ingots, which alongside Yelorium can serve as fuel. Moreover, cyanite and blutonium are essential components for constructing a turbine, but more on that later. The bottom row of the interface is equipped with controls: fuel extraction, waste extraction, and a mode switch for the port (fuel receipt/waste extraction). Holding the Shift key and clicking on the fuel or waste extraction button allows for cleaning the rods of leftover fuel or waste.
Another mechanism for controlling the reactor is the Reactor control rod. Each control rod has its own settings. Reactor control rods allow you to adjust the energy generation rate and, thereby, regulate fuel consumption and the reactor's core temperature:
The level of immersion of the control rod can be changed from 0 to 100% with an accuracy of 1%. A value of 0% indicates that the rod does not weaken energy generation at all, while a value of 100% indicates that energy generation is completely blocked. Clicking on the arrow without using the keyboard changes the value by 10%, with the Alt key held down – by 5%, with the combination of Alt+Shift – by 1%, and with just the Shift key, the value changes from one extreme position to another.
V. Conclusion
The information above is sufficient for a player to independently build a reactor; however, to make it efficient, one needs to know a little more.

