Module Guide
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Jul 14, 2022 4:42 PM
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Obliviafan
Hello, dear Players of the Cubix World project, today I will tell you about the Draconic Evolution mod. The most important thing to know from the very beginning is where to get draconium ingots. Draconium ingots can be obtained by smelting draconium dust, draconium dust can be obtained by mining draconium ore, and draconium ore generates in three worlds: in the End, in the Nether, and in the Overworld, where it looks different in different worlds.
Draconium ore can also be mined from comets and rings around the Chaos Islands, and I will tell you a little later where the Chaos Islands are.
Also, for our first RF energy, we craft a "Generator," after we craft it, we place it and to obtain energy in it, we put coal in it (instead of a generator, we can use a "Power Converter" from the PowerUtils mod or "Energy Transmitter" from Cubix Energy Additions, they convert EU energy into RF energy).
After we have energy, we need to transmit it somehow, for this we have "Energy Transmitter" and "Improved Energy Transmitter", "Energy Relay" and "Improved Energy Relay", "Wireless Energy Transmitter" and "Improved Wireless Energy Transmitter". To connect them, you will need "Crystal Binder".
The binder has 4 modes of operation: "Connection," "Disconnect Connection," "Disconnect All Connections," "Change Device Mode." To change modes, you need to press Shift and right-click, and the mode will change.
1) Connection - a mode that allows you to connect transmitters, relays, and wireless transmitters. The connection occurs when the Connection mode is selected, you right-click on the transmitter (relay, wireless transmitter) and also right-click on the second transmitter (relay, wireless transmitter). But wireless transmitters can be connected not only with similar transmitters but also with mechanisms, such as injectors.
2) Disconnect Connection - a mode that allows you to remove your connection, for example, from the transmitter to the relay. To remove this connection, you need to select this mode, then right-click on the transmitter and then right-click on the relay.
3) Disconnect All Connections - a mode that allows you to remove all connections tied to the transmitter, relay or wireless transmitter. To remove all tied connections, you need to select this mode and right-click on the transmitter (relay or wireless transmitter).
4) Change Device Mode - a mode that allows you to change the mode of the transmitter, there are only 2:
1) Export - a mode of the transmitter that allows it to receive energy and give it to whatever it stands on (if it's some mechanism).
2) Import - a mode of the transmitter, where it takes energy from whatever it stands on (if that item allows it to draw its energy) and gives it to whatever it's connected to (if it’s not connected to anything, then energy is simply drawn into the transmitter until it is filled).
Each such transmitter has only 2 connections, but there is "Improved Energy Transmitter," which is the same transmitter but it already has 4 connections.
When we have energy devices, we can craft our armor, starting with this mod, the Wyvern armor, and similarly with the condensers, there is also Dragon armor. We can also craft Wyvern tools for convenience.
You can also customize the armor and tools by holding the item and pressing C (on some servers, the item does not need to be held to open). You will open your inventory again, but the items that can be customized will be highlighted.
You need to click on them with the left mouse button; afterward, an interface of this item will open, and you will be able to customize it. To customize any parameter, click on it with the left mouse button and can adjust it.
On the left bottom, there are 2 buttons: Arrow and Inv.
1) Button Inv opens the inventory of the item, where the bottom rows are the player's inventory. The rows at the top are the item filter (not all tools have filters), if an item is placed in it, and the item filter is enabled, then the items that are in the item filter will not go into your inventory. The rows on the right are for improving your item with enchanted books (not all books can be placed there, only those that fit the type of item).
2) The Arrow button returns you to your inventory with items that can be customized.
Armor, tools, and condensers can be upgraded using cores in the modification table. To do this, place the modification table, open it, put our item in its interface, see what is more important to upgrade first, stock up with a certain number of cores, and for what you want to upgrade, press the plus next to those cores that you have in your inventory and the cores will be taken from the inventory and the item will be upgraded.
At any time, you can return to the modification table and take back all cores from your item by pressing the minus next to those cores that are in this item.
There are 2 types of armor and tools, Wyvern and Dragon, now we will talk about the settings of these items.
Some progression items have the same or almost the same modifications as those of Dragon items, but some are radically different. If Wyvern and Dragon items have the same modifications, then on Dragon items, this modification will initially have a higher maximum value. For example, the Wyvern leggings and Dragon leggings (before upgrading at the modification table) have the same modifications, but on the Dragon leggings, the maximum speed can be increased to 800%, while the Wyvern leggings can only be increased to 500% (aside from modification differences, all Dragon items have a maximum charge of 10 million RF, while all Wyvern items have a maximum charge of only 1 million RF) (some Dragon items do not have Wyvern analogs).
**Wyvern Helmet Dragon Helmet**
Night Vision - if this modifier is enabled, you gain the night vision effect.
Auto Night Vision - if this modifier is enabled, then night vision will always be enabled, and if disabled, night vision will only be enabled at night and when it is very dark where you are.
Magical Sense - The Thaumcraft vision allows you to see aura nodes and aspects from this mod.
**Wyvern Chestplate Dragon Chestplate**
Vertical Acceleration - a modifier, when changed, changes the descent and ascent speed.
Flying Speed Modifier - a modifier that allows changing flight speed.
Activation of vert. accel. by the Sprint key - if this modifier is enabled, when you decrease or ascend, you will do it normally, but if you press the Sprint key, you will decrease or ascend at the speed you have set.
Auto Flight Enable - you will always fly even if you don't double jump and are on the ground, you will be able to walk only if you hold shift and are on the ground.
Inertia Absorption - if this modifier is enabled, it means that when flying, as soon as you stop pressing the forward button, you will immediately stop, and if disabled, after stopping, you will fly a bit further.
**Wyvern Leggings Dragon Leggings**
Running Speed - a modifier that allows you to increase running speed.
Effect Weakening when Walking - if this modifier is enabled, then while walking normally, you will have standard speed.
**Wyvern Boots Dragon Boots**
Jump Height Increase - a modifier that allows you to increase jump height.
Effect Weakening when Walking - if this modifier is enabled, then the jump height while walking normally will be standard.
**Wyvern Sword Dragon Sword**
Attack Area - a modifier that allows you to increase the attack area.
**Wyvern Pickaxe Dragon Pickaxe**
Digging Speed - the speed at which you will break blocks.
Safe Mode - if this modifier is enabled, then when you dig and encounter any mechanism, for example, a chest, it will not break, but if the modifier is disabled, the pickaxe will break everything.
Digging Area - the area you will dig up at one time.
Digging Depth - the depth to which you will dig at one time.
Item Filter - when this modifier is enabled, you need to click the Inv button and place items in the upper row, and then when breaking blocks with this pickaxe, the blocks that you placed in the upper row will not go into your inventory.
**Wyvern Bow Dragon Bow**
Base Damage - a modifier that allows you to change damage from the arrow.
Arrow Speed Modifier - a modifier that allows you to change the speed at which the arrow will fly.
Automatic Shooting - if this modifier is enabled, as soon as you draw the arrow to 100%, the bow will shoot it immediately.
Explosion Power - if this modifier is enabled, your arrow will explode upon hitting a block or creature and will explode nearby blocks.
Shockwave Strength and Dragon Fire Arrow work only together; when you enable Dragon Fire Arrow, the arrow deals damage not only where it hit but also in the area you choose by adjusting Shockwave Strength.
**Wyvern Shovel Dragon Shovel**
Modifiers work as on the pickaxe.
**Dragon Axe**
Modifiers work as on the pickaxe.
Tree Felling mode - if this modifier is enabled, when you break a tree, it will break completely.
**Dragon Hoe**
Digging Area - when you select it, the hoe will till the area selected by you, but besides that, if you have dirt in your inventory and right-click on dirt, then if there are no other blocks around it, dirt blocks will appear in the area you choose.
Now we have energy, but we need somewhere to store our energy for this we craft "Energy Storage Multiblock" and determine where to place it.
To store energy, we need to craft "Draconic Evolution's Energy Core," and for that, we will need 4 "Charged Draconium Blocks," 1 "Energy Core," 2 "Energy Pilons," glass and redstone blocks along with draconium blocks if you want to create an energy core that will store lots of energy.
After assembling everything as described in the guide, to activate the Core, hold Shift and right-click on one of the particle generators.
After placing and powering the core, place 2 energy pilons, put glass on them, and observe a sphere above the pilon, where waves emanating from the sphere indicate whether it is taking energy from the core or giving it back, if waves are going to the sphere, it is taking energy from the core, if waves are going away from the sphere, it is giving energy back to the core.
Right-click on one of the pilons to configure it to give energy, place 4 generators on 4 sides of it with hoppers leading to chests, which need to be consistently supplied with coal (you can use "Power Converter" or "Energy Transmitter", but you must supply EU energy through wires instead of coal).
The second pilon can be placed 5-10 blocks from the core, and outfit it with transmitters; these transmitters will be used to connect with the mechanisms to power them, set the import mode on the transmitters from the pilon and set export on the mechanism transmitters.
If you have Draconic Evolution armor or tools, you can place a third pilon with a transmitter, set up an energy filler, and place a transmitter directly underneath it and connect these 2 transmitters. Set import on the pilon transmitter and export on the filler transmitter, allowing you to charge your items in the energy filler.
Now let’s awaken draconium blocks; for awakening, we will need a dragon heart, which can be obtained by killing the dragon, but first you need to resurrect the dragon. For this, you will need 4 "Charged Draconium Blocks," 4 "Diamond Blocks," 4 "Obsidian," 4 "Glowstone," 12 "Quartz Pillars," and 1 "Resurrection Stone," to make the resurrection stone, you will need "Souls," which can be obtained with the "Reaper" enchantment on a sword, the best Reaper is Reaper 5.
After you gather everything necessary, teleport to the End and set the blocks like in the screenshot (or you can check the ritual in the Draconic Evolution tablet). After you've set everything, right-click on the resurrection stone, lightning will strike, and after a while, the Ender Dragon will resurrect, which you must kill after you defeat it; its heart will hover in the air, and the remaining drops will fall down. You need to fly to the heart and collect it after obtaining it; make 16 dragon cores, 4 charged draconium blocks, and alumium from Thaumcraft.
To get awakened draconium blocks, place 4 charged draconium blocks, throw the dragon heart on top of them, hold the alumium, aim at the blocks, and right-click, then when the heart is flying and spinning, throw 16 dragon cores at it, and over time you will obtain 4 awakened draconium blocks (on technical servers, you can use "Energy Dragon-imitator" to awaken blocks).
Once learned how to awaken draconium blocks, you can make Dragon Armor and Tools.
After obtaining the Dragon armor set and Dragon tools, we should move on to mining chaos shards; to obtain them, you need to fly and search for "Chaos Islands," which are located every 5,000 blocks from the starting island on some servers, every 10,000 blocks on others. If lucky, you might find an unlooted Chaos Island where a Chaos Guardian flies about; avoid its attacks and quickly disable all crystals in the outer and inner circle (you should disable them using the Dragon Bow, best using explosive power, after breaking all the crystal grates in the outer circle, turn off the explosive strength and defeat them with a regular arrow). Then, you need to attack the Chaos Guardian (best to kill with Dragon Bow); it will drop the dragon heart, which will hover in the air.
After you kill it, you need to get close to the center and start digging until you break into the room, in the center of the room, you will see the "Chaos Crystal," which needs to be mined with the Dragon Pickaxe (the Wyvern Pickaxe cannot mine it, but you can mine it with the Vajra from the Graviation Suite mod).
**You cannot destroy the Chaos Crystal until you kill the Chaos Guardian.**
After destroying the Chaos Crystal, the island will explode.
After obtaining Chaos Shards we can craft the Draconic Reactor, which will be powered by awakened draconium blocks, output energy, and "Tiny Chaos Fragment," from 9 tiny pieces you can create 1 "Small Chaos Fragment," from 9 small you can create 1 "Large Chaos Fragment," and from 9 large you can craft a "Chaos Shard."
To create the Draconic Reactor (the best to build it only if you have a 7-tier Energy Core), you will need 1 "Draconic Reactor Core," 4 "Reactor Stabilizers," 1 "Reactor Energy Injector," 2 "Energy Flow Gate," 8 "Improved Energy Transmitters," and 1 "Comparator."
It is best to build the reactor next to the Energy Core. When we craft everything, we will set it all up. We place 6 blocks above the ground, 4 blocks in each direction from the ends, and at the end of each block we place Reactor Stabilizers, making sure they all face the center. Then, we place the Draconic Reactor Core in the center, break all extra blocks, and directly beneath the core, 5 blocks down, we place the Reactor Energy Injector, facing the core.
Connect the Injector with the Comparator, so that it faces the Injector with 2 red torches. Next, place the Energy Flow Gate near the Comparator.
Connect the purple side to the input and the orange side to the output, then turn on the Injector. To enable it, right-click on it while holding Shift and it should light up 2 red lamps on the Comparator. Now, attach 2 improved transmitters to the purple and orange sides; another one to the Injector from below and another one to the Pilon that retrieves RF from the core. Connect the purple side transmitter with the transmitter on the Pilon, and on the Pilon's transmitter, set import, and on the Gate's transmitter set export.
Now connect the transmitter on the orange side to the transmitter on the Injector; set import on the transmitter on the Gate and set export on the transmitter at the Injector. Now we place the second Gate, also attaching 2 transmitters to them, placing another transmitter on the Reactor Stabilizer and another on the Pilon that delivers energy to the Energy Core, for the transmitter on the purple side we connect it with the Gate's transmitter; on the Gate's transmitter set export, and for the Stabilizer set import, with the transmitter on the orange side connecting it to the transmitter on the Pilon and for Gate's transmitter set import, and at the Pilon's transmitter set export.
Once everything is set up, open the first Gate (the one closest to the injector) and you will see "Strong Redstone Signal" and "Weak Redstone Signal," where you need to set the strong signal to 200-250 thousand while leaving the weak signal unchanged (it's best to set through Shift + Ctrl and pressing the plus with the left mouse button).
Now we open the second Gate (the second from the Injector), repeat the same step, but for the strong signal, set it to 0 and for the weak signal, start with 500 thousand.
Now open the Reactor Stabilizer, and place the fuel (awakened draconium blocks) on the left center; the more, the better. Press the launch button on the bottom left.
Now wait for the second bar on the left and the first bar on the right to raise to 50%, and then the first bar on the left should reach 2,000 degrees; subsequently, the "Start" button should appear on the bottom left.
Press it, and the energy will start to be consumed and produced. To ensure the Reactor runs well, do not let the first bar on the left rise above 9,000 degrees and do not let the second bar on the left drop below 20% (it's better to keep it at 25% and above).
You can regulate the first and second bars using Gates: the first Gate (from the Injector) is responsible for the second bar and the second Gate (from the Injector) is responsible for the first bar. To boost the Reactor output, gradually increase the signal on the second Gate (from the Injector) without letting the first bar exceed 9,000 degrees. After you increase the signal, keep an eye on the first bar, as the Reactor starts to slowly increase in degrees, it will cool off afterwards—and when this happens, you can increase the signal on the second Gate again. Just remember to keep the second bar above 20% (ideally 25% or above).
That’s it. Have a great day or evening!
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