Greetings to the players of CubixWorld! In this guide, I would like to share my knowledge about one of the components of Binnieu2019's Mods, namely Botany.
This addon brings more than 40 different types of flowers into the game, many types of soil for growing them, as well as colorful ceramics and glass.
I. Items:
Shovel – a tool that allows you to turn dirt blocks into soil for growing flowers by right-clicking. It has 5 levels of durability.
Soil Meter – an instrument that, when right-clicked, shows a message in the chat with a description of the soil type, moisture, and pH. If the block clicked is not a soil block, the soil meter will check the block beneath it.
Weed Killer – an item that prevents weeds from growing on the soil. To ensure full protection, you need to right-click the weed killer on one soil block.
Ground Ash – an item that can be used to increase the pH of one soil block, i.e., make the soil more alkaline. You can use Ash.
Ground Biomass – an item that can be used to increase the pH of one soil block, i.e., make the soil more alkaline. You can use Biomass.
Ground Mulch – an item that can be used to decrease the pH of one soil block, i.e., make the soil more acidic. You can use Mulch.
Ground Sulfur – an item that can be used to decrease the pH of one soil block, i.e., make the soil more acidic. You can use Sulfur.
Ground Fertilizer – an item that can be used to increase the nutrient content in one soil block, i.e., increase lifespan and pollination chance. You can use Bone Meal or Mineral Fertilizer.
Ground Compost – an item that can be used to increase the nutrient content in one soil block, i.e., increase lifespan and pollination chance. You can use Compost.
Lime Solution – an item used as glue to create patterned ceramic tiles in the Tiler mechanism from the Extra Trees addon.
Glass Fittings – an item used as a connection to create patterned glass in the Glazier mechanism from the Extra Trees addon.
Botanist's Database – a portable database that allows you to know the list of flower species collected by the player, their families, their selection level, and possible flower mixtures through crossbreeding to obtain various shades.
Pollen – an item obtained by the player using a sieve from a large beehive or by killing a butterfly (with a small chance). Can be used by the player right-clicking on a flower for pollination.
Dye – an item obtained by placing a mature flower in the crafting grid. Used for coloring clay and glass.
Clay Powder – a building material used to create ceramic tiles colored with dye.
II. Soil:
Soil – a block for growing Botany flowers. Obtained by right-clicking with a shovel on a dirt block.
The natural type of soil depends on the biome, and any soil in these biomes will gradually transform into the natural type. To determine the natural parameters (temperature and moisture), you can use the Habitat Identifier from Forestry.
The main characteristics of the soil are:
- pH, which can be Acidic, Neutral, and Alkaline. Different flowers have different resistances to pH. Using certain items (see Items above), you can change the pH of the soil.
- Moisture, which can be Dry, Normal, or Wet. Like pH, flowers can only tolerate certain levels of moisture. The moisture level can be changed by placing blocks of sand (to decrease moisture), water (to increase moisture), or gravel (to normalize moisture) next to the soil. The more blocks touching, the drier or wetter the soil becomes. Don't forget the influence of biomes:
tt If the humidity of the biome is Wet, then the moisture of the soil can only be normal or wet.
tt If the humidity of the biome is Dry, then the moisture of the soil can only be normal or dry.
tt In a biome with normal humidity, you can get dry, normal, and wet soils.
- Nutrients, which determine whether the block is Soil, Loam, or Flower Bed. Using fertilizers (see Items above) allows you to convert soil into loam, and loam into flower bed. Loam increases lifespan and pollination chances by 1.25 times, while flower bed increases them by 1.5 times.
The soil retains all its characteristics when broken. It can be broken by hand.
It is important to note that the temperature of the biome, unlike pH, moisture, and nutrient content, cannot be changed in any way. Therefore, you will have to move around the world in search of the necessary temperature or use the Acclimator from the Genetics addon, which allows you to improve the resistance of flowers to various conditions.
III. Flowers:
Flowers – the main objects of the mod that will grow and pollinate each other, giving new species and dyes.
To obtain flowers from the Botany mod, players need to plant Minecraft flowers in the soil, after which they will be suitable for reproduction. When in the soil, flowers will grow, pollinate neighbors, and ultimately perish. However, if you place a Botany flower instead of soil on a block of grass or dirt, it becomes purely decorative.
Crossbreeding options can be learned in NEI (hover the cursor over the flower you are interested in and press R).
The genes and suitable conditions for the flowers can be learned in the Analytics or the Analyzer from Genetics, and the Analyzer from Forestry (mechanism).
A flower in unfavorable living conditions will pale and turn into a wilting flower. If suitable conditions are not provided in a short time, the flower will die.
Growth Stages:
- Seedling. The first growth stage of a new plant after crossbreeding two flowers or the death of the parent.
- Pre-bloom. The stage following the seedling. The petals are not yet open, and therefore the flower cannot reproduce.
- Blooming. At this stage, the flower can already produce offspring and pollinate other flowers.
- Withering. A dead flower appears in the place of the flower, and then a wilting flower that will release nutrients into the soil.
Interactions with flowers:
- Cutting. Flowers can be cut with scissors by right-clicking. As a result, the player will receive a seedling, which is a clone of the flower. Cutting can only be done on grown, flowering, and non-wilting flowers. Each obtained seedling takes away life from the flower. The flower will transition to the withering stage if its age exceeds its lifespan.
- Fertilization. Bone meal can be used to treat flowers so they move faster through growth stages.
Pollination and obtaining new species:
- Cross-pollination. This type of pollination occurs randomly between neighboring plants. One flower transfers its pollen to another. A sprout that inherits genes from both parents appears in a neighboring free spot on the soil. If a flower dies during crossbreeding, it spawns a new flower in the place where it just died.
- Self-pollination. There is a chance that a flower can pollinate itself. This type of pollination works exactly as if it were pollinated by another flower.
- Inter-species pollination. The chance of inter-species pollination is much lower than that of members of the same species. This means that genes are more easily passed between the same species, so a red tulip is more likely to pollinate a white tulip and produce pink tulips than a red poppy.
- Pollen transfer. Pollen can also be transferred by bees and butterflies, as during tree breeding.
Interesting observation: Botanical flowers often attract Forestry Butterflies.
Weeds – are blocks of plants that naturally appear on the soil. They prevent the placement of sprouts (as a result of crossbreeding) of flowers on that block. This means that it is necessary to take care (see Items above) of the soil, loam, or flower bed to prevent weed growth.
There are 3 growth stages of weeds:
- Small Weed. Slowly draws nutrients from the soil.
- Weed. Grows from a small weed if left unattended.
- Tall Weed. Grows from a weed if left unattended.
IV. Automatic Multi-Farm:
The Botany addon adds various types of lamps for multi-farm devices to take care of the soil. However, besides creating the right type of soil and automatically removing weeds, the multi-farm does nothing else.
Lamps and insulation are divided according to the conditions they will provide:
Insulation:
- Clay Block – unenriched moist soil.
- Cobblestone – unenriched soil.
- Sand – unenriched dry soil.
- Burnt Clay – enriched moist soil.
- Stone – enriched soil.
- Sandstone – enriched dry soil.
Lamps:
- Copper Electronic Lamp – without maintaining soil pH.
- Tin Electronic Lamp – maintaining an acidic soil environment.
- Iron Electronic Lamp – maintaining an alkaline soil environment.
- Bronze Electronic Lamp – maintaining a normal soil environment.
I hope this short guide on Botany will help you master selection and decorate your buildings with unique flower species and ceramics!

